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The main progress is the initial landing phase of the game, where the character first appears upon entry along the beach area, enabling players to move in any direction. They start on one side of the beach at level 1 and can progressively move to other parts of the beach as they unlock levels. The players start at one end of the beach in level 1 and can progressively explore different sections of the beach as they unlock new levels. === Gameplay Structure === * '''Game Levels:''' The game unfolds in a series of levels, each within a 25x25 grid. The game level can be viewed at the beginning and end of the grid. Every level features 5 teleport doors and 3 Philosophy PACKS, with one door in level 1 leading to Six Year and all the other doors directing to a Dream Run. * '''Completion of Dream Run and Philosophy Pack:''' The completion of a Dream Run and a Philosophy Pack is signified by a color change of the arrow shown in front of them. * '''Completion of Level:''' The end of a level is marked by the removal of the force shield that separates the two levels. The requirements for completing a level vary based on the number of Dream Run and Philosophy Pack completed for that level.
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